#21873: "Chinatown UX could benefit form a confirmation / cancellation step"
על מה דוח זה?
מה קרה? אנא בחר מהרשימה מטה
מה קרה? אנא בחר מהרשימה מטה
בבקשה בדוק אם יש כבר דוח על אותו נושא
אם כן, הצביעו בעד הדיווח הזה, דיווחים עם הכי הרבה קולות נחקרים ראשונים
| # | Status | Votes | Game | Type | Title | Last update |
|---|
תיאור מפורט
-
• אנא העתק/הדבק את הודעת השגיאה המופיעה במסך, אם יש כזו.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
-
• בבקשה הסבר מה רצית לעשות,מה עשית ומה קרה
• מה הדפדפן שלך?
Google Chrome v84
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
-
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
• מה הדפדפן שלך?
Google Chrome v84
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• מה הדפדפן שלך?
Google Chrome v84
-
• מה הוצג על המסך כאשר נחסמה (מסך ריק? חלק ממשק המשחק? הודעת שגיאה?)
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• מה הדפדפן שלך?
Google Chrome v84
-
• איזה חלק של הכללים לא היה מכובד על ידי עיבוד BGA
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
-
• האם אפשר לראות את הפרת החוק בשידור החוזר? אם כן, באיזה מספר מהלך?
• מה הדפדפן שלך?
Google Chrome v84
-
• מה היה המהלך במשחק שרצית לבצע?
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
-
• מה ניסית לעשות שגרם לפעולה הזו
-
• מה קרה כאשר את/ה מנסה לעשות את זה (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v84
-
• באיזה שלב במשחק הבעייה קרתה (מה היו ההוראות הנכונות)
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
-
• מה קרה כאשר את/ה מנסה לבצע פעולת משחק (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v84
-
• אנא תאר/י את הנושא המוצג. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• מה הדפדפן שלך?
Google Chrome v84
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
-
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
• מה הדפדפן שלך?
Google Chrome v84
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• מה הדפדפן שלך?
Google Chrome v84
היסטוריית דיווחים
הוסף לדוח הזה
- מספר שולחן/מהלך אחר
- האם לחיצה על F5 פתר את הבעיה?
- האם הבעיה הופיע כמה פעמים? בכל פעם? באופן אקראי?
- אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
