#163066: "Provide option for "Streetcar" movement rules rather than "Linie 1" movement rules"
על מה דוח זה?
מה קרה? אנא בחר מהרשימה מטה
מה קרה? אנא בחר מהרשימה מטה
בבקשה בדוק אם יש כבר דוח על אותו נושא
אם כן, הצביעו בעד הדיווח הזה, דיווחים עם הכי הרבה קולות נחקרים ראשונים
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תיאור מפורט
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• אנא העתק/הדבק את הודעת השגיאה המופיעה במסך, אם יש כזו.
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
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• בבקשה הסבר מה רצית לעשות,מה עשית ומה קרה
• מה הדפדפן שלך?
Google Chrome v134
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• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
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• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
• מה הדפדפן שלך?
Google Chrome v134
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
• מה הדפדפן שלך?
Google Chrome v134
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• מה הוצג על המסך כאשר נחסמה (מסך ריק? חלק ממשק המשחק? הודעת שגיאה?)
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
• מה הדפדפן שלך?
Google Chrome v134
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• איזה חלק של הכללים לא היה מכובד על ידי עיבוד BGA
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
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• האם אפשר לראות את הפרת החוק בשידור החוזר? אם כן, באיזה מספר מהלך?
• מה הדפדפן שלך?
Google Chrome v134
-
• מה היה המהלך במשחק שרצית לבצע?
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
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• מה ניסית לעשות שגרם לפעולה הזו
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• מה קרה כאשר את/ה מנסה לעשות את זה (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v134
-
• באיזה שלב במשחק הבעייה קרתה (מה היו ההוראות הנכונות)
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
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• מה קרה כאשר את/ה מנסה לבצע פעולת משחק (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v134
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• אנא תאר/י את הנושא המוצג. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
• מה הדפדפן שלך?
Google Chrome v134
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
-
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
• מה הדפדפן שלך?
Google Chrome v134
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
In the rules for the original Mayfair edition of "Streetcar" (which are the rules that are actually linked to from the game page here), the movement phase is handled differently.
Instead of rolling dice to move a streetcar, the rule is that a player may move any distance up to the distance moved by the previous move + 1 square. So, for example, the first player to move may move a max of 1 square. The 2nd time any streetcar moves, it may move up to 2. The next time any streetcar moves, it may move up to 3, etc...
However, the distance is a maximum allowed; a player is not obligated to move their entire allowed distance. And also, streetcars must stop at every station on their route, which resets the maximum distance for the next movement to 1 greater than was actually moved. For example, if a player could move up to 5 spaces, but they reach the stop next to "D" after only moving 2 spaces, then they must stop there and the next movement can only be for up to 3 spaces.
There is a track on one edge of the board to keep track of how far the last movement actually was so that players know how far they can move and that track runs from 1 to 10. For an online implementation, you don't need a track on to the board to track this, but a limit of distance of 10 should be done.
• מה הדפדפן שלך?
Google Chrome v134
היסטוריית דיווחים
This is a fine idea for a variant. However, I am currently busy working on other projects. Perhaps the other developer on this project would take up this suggestion.
הוסף לדוח הזה
- מספר שולחן/מהלך אחר
- האם לחיצה על F5 פתר את הבעיה?
- האם הבעיה הופיע כמה פעמים? בכל פעם? באופן אקראי?
- אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
