#148931: "Multiplayer point count is not respected"
על מה דוח זה?
מה קרה? אנא בחר מהרשימה מטה
מה קרה? אנא בחר מהרשימה מטה
בבקשה בדוק אם יש כבר דוח על אותו נושא
אם כן, הצביעו בעד הדיווח הזה, דיווחים עם הכי הרבה קולות נחקרים ראשונים
| # | Status | Votes | Game | Type | Title | Last update |
|---|
תיאור מפורט
-
• אנא העתק/הדבק את הודעת השגיאה המופיעה במסך, אם יש כזו.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• בבקשה הסבר מה רצית לעשות,מה עשית ומה קרה
Move 11 and at the end
• מה הדפדפן שלך?
Google Chrome v131
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
Move 11 and at the end
• מה הדפדפן שלך?
Google Chrome v131
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • מה הדפדפן שלך?
Google Chrome v131
-
• מה הוצג על המסך כאשר נחסמה (מסך ריק? חלק ממשק המשחק? הודעת שגיאה?)
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • מה הדפדפן שלך?
Google Chrome v131
-
• איזה חלק של הכללים לא היה מכובד על ידי עיבוד BGA
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• האם אפשר לראות את הפרת החוק בשידור החוזר? אם כן, באיזה מספר מהלך?
Move 11 and at the end
• מה הדפדפן שלך?
Google Chrome v131
-
• מה היה המהלך במשחק שרצית לבצע?
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• מה ניסית לעשות שגרם לפעולה הזו
Move 11 and at the end
-
• מה קרה כאשר את/ה מנסה לעשות את זה (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v131
-
• באיזה שלב במשחק הבעייה קרתה (מה היו ההוראות הנכונות)
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• מה קרה כאשר את/ה מנסה לבצע פעולת משחק (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
Move 11 and at the end
• מה הדפדפן שלך?
Google Chrome v131
-
• אנא תאר/י את הנושא המוצג. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • מה הדפדפן שלך?
Google Chrome v131
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
Move 11 and at the end
• מה הדפדפן שלך?
Google Chrome v131
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • מה הדפדפן שלך?
Google Chrome v131
היסטוריית דיווחים
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discard of armies with the probably so-called army, which alone must be counted for victory points.
I find it damaging to leave this game in Beta without correcting this misinterpretation of the rules (for more than 3 months) when this modification is simple.
This game could have had a better evolution on BGA.
We play it in our private group, because in this case we can change the score.
Claiming that the bug could not be reproduced when it is present in each game is disrespectful to BGA users
הוסף לדוח הזה
- מספר שולחן/מהלך אחר
- האם לחיצה על F5 פתר את הבעיה?
- האם הבעיה הופיע כמה פעמים? בכל פעם? באופן אקראי?
- אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
