#123593: "show the path taken since your last turn"
על מה דוח זה?
מה קרה? אנא בחר מהרשימה מטה
מה קרה? אנא בחר מהרשימה מטה
בבקשה בדוק אם יש כבר דוח על אותו נושא
אם כן, הצביעו בעד הדיווח הזה, דיווחים עם הכי הרבה קולות נחקרים ראשונים
| # | Status | Votes | Game | Type | Title | Last update |
|---|
תיאור מפורט
-
• אנא העתק/הדבק את הודעת השגיאה המופיעה במסך, אם יש כזו.
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. -
• בבקשה הסבר מה רצית לעשות,מה עשית ומה קרה
• מה הדפדפן שלך?
Google Chrome v124
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. -
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
• מה הדפדפן שלך?
Google Chrome v124
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. • מה הדפדפן שלך?
Google Chrome v124
-
• מה הוצג על המסך כאשר נחסמה (מסך ריק? חלק ממשק המשחק? הודעת שגיאה?)
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. • מה הדפדפן שלך?
Google Chrome v124
-
• איזה חלק של הכללים לא היה מכובד על ידי עיבוד BGA
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. -
• האם אפשר לראות את הפרת החוק בשידור החוזר? אם כן, באיזה מספר מהלך?
• מה הדפדפן שלך?
Google Chrome v124
-
• מה היה המהלך במשחק שרצית לבצע?
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. -
• מה ניסית לעשות שגרם לפעולה הזו
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• מה קרה כאשר את/ה מנסה לעשות את זה (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v124
-
• באיזה שלב במשחק הבעייה קרתה (מה היו ההוראות הנכונות)
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. -
• מה קרה כאשר את/ה מנסה לבצע פעולת משחק (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v124
-
• אנא תאר/י את הנושא המוצג. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. • מה הדפדפן שלך?
Google Chrome v124
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. -
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
• מה הדפדפן שלך?
Google Chrome v124
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
It would make the game much more playable to be able to see the path along which the token crab has moved.
Especially in turn-based play, it is difficult to keep track of what the other player(s) have done--this information is critical to deducing which items are forbidden and which are hiding friendly crabs.
It would additionally be pretty useful to be able to place tags on spots which you believe are forbidden.
To be sure, the game is playable as-is, but it feels like work to comb through the log and manually translate the numbers into locations, trace through the tile layout, and figure whether any items were skipped over and thus are potentially forbidden. Having the program do that for you would make the game much lighter and more fun to play. • מה הדפדפן שלך?
Google Chrome v124
היסטוריית דיווחים
- Basically, a player can move the crab token in only a single direction.
- Players can check replay to see past moves.
The replay function is too slow
This change would improve the game, makes it much easier to play
הוסף לדוח הזה
- מספר שולחן/מהלך אחר
- האם לחיצה על F5 פתר את הבעיה?
- האם הבעיה הופיע כמה פעמים? בכל פעם? באופן אקראי?
- אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
