#106764: "possible error in ELO calculation"
על מה דוח זה?
מה קרה? אנא בחר מהרשימה מטה
מה קרה? אנא בחר מהרשימה מטה
בבקשה בדוק אם יש כבר דוח על אותו נושא
אם כן, הצביעו בעד הדיווח הזה, דיווחים עם הכי הרבה קולות נחקרים ראשונים
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תיאור מפורט
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• אנא העתק/הדבק את הודעת השגיאה המופיעה במסך, אם יש כזו.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• בבקשה הסבר מה רצית לעשות,מה עשית ומה קרה
• מה הדפדפן שלך?
Mozilla v5
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• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך של הבאג הזה (מומלץ), ניתן להשתמש בשירות אירוח תמונות לפי בחירתך (snipboard.io לדוגמה) כדי להעלות אותו ולהעתיק/להדביק את הקישור כאן. האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • מה הדפדפן שלך?
Mozilla v5
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• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • מה הדפדפן שלך?
Mozilla v5
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• מה הוצג על המסך כאשר נחסמה (מסך ריק? חלק ממשק המשחק? הודעת שגיאה?)
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • מה הדפדפן שלך?
Mozilla v5
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• איזה חלק של הכללים לא היה מכובד על ידי עיבוד BGA
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• האם אפשר לראות את הפרת החוק בשידור החוזר? אם כן, באיזה מספר מהלך?
• מה הדפדפן שלך?
Mozilla v5
-
• מה היה המהלך במשחק שרצית לבצע?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• מה ניסית לעשות שגרם לפעולה הזו
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• מה קרה כאשר את/ה מנסה לעשות את זה (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Mozilla v5
-
• באיזה שלב במשחק הבעייה קרתה (מה היו ההוראות הנכונות)
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• מה קרה כאשר את/ה מנסה לבצע פעולת משחק (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Mozilla v5
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• אנא תאר/י את הנושא המוצג. אם יש לך צילום מסך של הבאג הזה (מומלץ), ניתן להשתמש בשירות אירוח תמונות לפי בחירתך (snipboard.io לדוגמה) כדי להעלות אותו ולהעתיק/להדביק את הקישור כאן.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • מה הדפדפן שלך?
Mozilla v5
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך של הבאג הזה (מומלץ), ניתן להשתמש בשירות אירוח תמונות לפי בחירתך (snipboard.io לדוגמה) כדי להעלות אותו ולהעתיק/להדביק את הקישור כאן. האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • מה הדפדפן שלך?
Mozilla v5
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • מה הדפדפן שלך?
Mozilla v5
היסטוריית דיווחים
הוסף לדוח הזה
- מספר שולחן/מהלך אחר
- האם לחיצה על F5 פתר את הבעיה?
- האם הבעיה הופיע כמה פעמים? בכל פעם? באופן אקראי?
- אם יש לך צילום מסך של הבאג הזה (מומלץ), ניתן להשתמש בשירות אירוח תמונות לפי בחירתך (snipboard.io לדוגמה) כדי להעלות אותו ולהעתיק/להדביק את הקישור כאן.
