#103685: "Expansion A: Change color indicator to square tile AND improve tooltip"
על מה דוח זה?
מה קרה? אנא בחר מהרשימה מטה
מה קרה? אנא בחר מהרשימה מטה
בבקשה בדוק אם יש כבר דוח על אותו נושא
אם כן, הצביעו בעד הדיווח הזה, דיווחים עם הכי הרבה קולות נחקרים ראשונים
| # | Status | Votes | Game | Type | Title | Last update |
|---|
תיאור מפורט
-
• אנא העתק/הדבק את הודעת השגיאה המופיעה במסך, אם יש כזו.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• בבקשה הסבר מה רצית לעשות,מה עשית ומה קרה
• מה הדפדפן שלך?
Google Chrome v118
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
• מה הדפדפן שלך?
Google Chrome v118
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. • מה הדפדפן שלך?
Google Chrome v118
-
• מה הוצג על המסך כאשר נחסמה (מסך ריק? חלק ממשק המשחק? הודעת שגיאה?)
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. • מה הדפדפן שלך?
Google Chrome v118
-
• איזה חלק של הכללים לא היה מכובד על ידי עיבוד BGA
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• האם אפשר לראות את הפרת החוק בשידור החוזר? אם כן, באיזה מספר מהלך?
• מה הדפדפן שלך?
Google Chrome v118
-
• מה היה המהלך במשחק שרצית לבצע?
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• מה ניסית לעשות שגרם לפעולה הזו
-
• מה קרה כאשר את/ה מנסה לעשות את זה (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v118
-
• באיזה שלב במשחק הבעייה קרתה (מה היו ההוראות הנכונות)
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• מה קרה כאשר את/ה מנסה לבצע פעולת משחק (הודעת שגיאה, הודעת פס סטטוס משחק, ...)?
• מה הדפדפן שלך?
Google Chrome v118
-
• אנא תאר/י את הנושא המוצג. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. • מה הדפדפן שלך?
Google Chrome v118
-
• בבקשה העתק והדבק את הטקסט המוצג באנגלית במקום בשפה שלך. אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• האם טקסט זה זמין במערכת התרגום? אם כן, האם היא תורגמה במשך יותר מ -24 שעות?
• מה הדפדפן שלך?
Google Chrome v118
-
• אנא הסבר את ההצעה שלך במדויק ותמצית כדי שיהיה קל ככל האפשר להבין למה אתה מתכוון.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. • מה הדפדפן שלך?
Google Chrome v118
היסטוריית דיווחים
הוסף לדוח הזה
- מספר שולחן/מהלך אחר
- האם לחיצה על F5 פתר את הבעיה?
- האם הבעיה הופיע כמה פעמים? בכל פעם? באופן אקראי?
- אם יש לך צילום מסך (מומלץ) אתה יכול להשתמש ב Imgur.com כדי להעלות אותו להדביק קישור לכאן.
